Press to activate:
Perform up to three slashes forward, dealing Physical DMG;
During the activation phase of each attack, press to trigger [Ignition], causing this attack to deal additional Fire DMG and restore 5% of max HP.
Special Attack
Special Attack
Press to activate:
Slash forward to deal Fire DMG to enemies;
If attacked by enemies during this skill, restore {CAL:0+AvatarSkillLevel(0)*0,1,2}+25% of lost HP when performing the slash;
DMG taken during this skill is reduced by 40%.
Anti-Interrupt level is increased while using this skill.
Dodge
Dodge Counter
Press during a Perfect Dodge to activate:
Slash and punch enemies in front, dealing Fire DMG;
Character is invulnerable while using this skill.
Dodge
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack
Press during a dodge to activate:
Performs a shoulder charge attack forward, dealing Physical DMG.
Assist
Assist Follow-Up
Press after a Defensive Assist to activate:
Perform multiple slashes against enemies in front, dealing Fire DMG;
Repeatedly press to continue slashing enemies;
During continuous slashing, if Komano Manato's HP is above 30%, consume 5% of max HP to increase CRIT DMG by 60% and Adrenaline recovery rate by 300%.
Character is invulnerable while using this skill.
Quick Assist
When the active character is launched, press to activate:
Slash and punch enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Chain Attack
Ultimate
When Decibel Rating is at Maximum, press to activate:
Jump and unleash a falling slash at enemies ahead, followed by an explosion, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Chain Attack
When a Chain Attack is triggered, select the character to activate:
Throws their sword and charges at enemies to trigger an explosion, dealing massive Fire DMG;
Character is invulnerable while using this skill.
Core Passive:
Kashino Manato gains additional Sheer Force based on his max HP, with each point of max HP increasing Sheer Force by 0.1;
All Fire DMG dealt by Kashino Manato's skills becomes Sheer DMG that ignores enemy defense, using Sheer Force as the skill DMG Multiplier;
When Kashino Manato uses [Special Attack] or [Ignition], he accumulates [Flame], up to 100 points; when [Flame] reaches 75 points, Kashino Manato enters [Ignited] state until [Heat] is depleted;
During [Ignited] state, Kashino Manato's [Basic Attack] is enhanced and can trigger [EX Special Attack];
During [Ignited] state, Kashino Manato's Sheer Force increases by 150%, and CRIT DMG increases by 10%.
Additional Ability:
When another [Rupture] or [Fire] character is in your squad:
When Komano Manato's HP decreases, increases the whole squad's CRIT DMG by 20% for 30 seconds.
1PlaceHolder
Maximum HP increased by 15%; When Komano Manato's HP drops below 50%, recover 15% of max HP. This effect can trigger once every 30 seconds; While off field, recover 1.5% of max HP per second.
PlaceHolder
2PlaceHolder
While [Ignited], Komano Manato ignores 10% of target's Fire RES; when off field, Komano Manato recovers 1.5% of max HP per second.
PlaceHolder
3PlaceHolder
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
PlaceHolder
4PlaceHolder
[Special Attack] When hit by enemy attacks during activation, press to trigger [Offensive Assist];
For every 1% of Komano Manato's HP reduced, [Offensive Assist] and [Basic Attack] DMG increases by 0.3%, up to a maximum increase of 21%.
PlaceHolder
5PlaceHolder
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
PlaceHolder
6PlaceHolder
When activating [Defensive Assist], Komano Manato recovers 75 [Fire]. If in [Ignited] state, also deals Fire DMG equal to 1000% of Komano Manato's Sheer Force to the target, and increases the whole squad's DMG by 15% for 15 seconds.